d20 Modern Roleplaying Game: Core Rulebook

d20 Modern Roleplaying Game: Core Rulebook
by Bill Slavicsek, Jeff Grubb, Rich Redman

d20 Modern Roleplaying Game: Core Rulebook
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Book Summary Information

Author: Bill Slavicsek, Jeff Grubb, Rich Redman
Edition: Hardcover
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2002-12-06
ISBN: 0786928360
Number of pages: 320
Publisher: Wizards of the Coast

Book Reviews of d20 Modern Roleplaying Game: Core Rulebook

Book Review: three books crammed into one
Summary: 1 Stars

This d20 book, incrast to other books of the d20 persuasion is realy quite good, because it gives the user/GM an easy, bare-boned account on how to make a very interesting campaign for a modern setting. I disagree heartily with the idea that d20 modern is a way to imitate modern thrillers, movies and action adventures. The book is too goord for that. This a very well-put-together rpg system that seems, to me, an OK redating of the now historic Dungeons and Dragons game. Actually, the interface and mechanics of the game are so similar to DnD 2-3, that it is attractive to both old DnD players and new players of rpg's. As with other Wizard's books, this book is merely the tip of the iceburg and GM and his/her players may wish to buy up to $100 of more books to supplement this one. The saving factor f this game is its relative depth of content in just one book. If you like d20 systems, this is a good start for you. If you like, however, cyber-punk, space travel or even alien races, this gamessuffers a lack of those things. Unfortunately, I highly recommend this book for lovers of d20 systems, this book (and the entire d20 modern series) will be almost priceless. On the other hand, this game is not good for cyber-punk or traditional "SF" role-playing." The series (or just this book) just doesn't provide a systems that can be used for cyber-punk (Call of Cthulhu)), science fiction/fantasy. I just felt that the book, like all of the books in the series. Dn't get me wrong. The system is goiod, but the game seems to be written for White Anglo Saxon rich kids. In a way, I seriously wish that D20 modern had provided a way to role play characters who are not rich, white or human. That is why I write the one star.

Summary of d20 Modern Roleplaying Game: Core Rulebook

Play Every Adventure You Can Imagine

Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you'll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing dangers that await within.

For players and Gamemasters, this product is compatible with the Dungeons & Dragons roleplaying game and other d20 System roleplaying games.

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