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Book Summary Author: Graham McNeill Edition: Paperback Audio: English (Original Language); English (Unknown); English (Published) Published: 2008-12-19 ISBN: 1844164039 Number of pages: 768 Publisher: Games Workshop Product features: - ISBN13: 9781844164035
- Condition: NEW
- Notes: Brand New from Publisher. No Remainder Mark.
Accessories: - The Ambassador Chronicles (Warhammer)
- The Killing Ground (Ultramarines)
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| Used |  | Used, verygood Mild reading wear - Small corner creases on cover Usually ships in 1-2 business days | $4.17 | | | Used | archivesbooksinc--usa
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 | Used, good Clean, unmarked text, glossy cover with wear to edges, some spine creases. Nice and sturdy! Usually ships in 1-2 business days | $4.20 | | | Used | motor_city_books
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Book Reviews of the The Ultramarines Omnibus (Warhammer 40,000 Omnibus)Customer Review: Descending order of good Summary: 3 StarsWhen I bought this book, I did so because I like the concept of space marines. I did not know it was a Warhammer40k tie in, and I knew nothing about the game's universe. When I realized what I had bought, I figured I'd give it a shot anyway.
The leading short story is pretty good. It's actually a pretty classic senario of small force fighting off a greater. Quite a bit of it comes off as over the top, like how thirty men fought off hundreds over many hours. Not great, but a good set up for the characters and their basic motivations.
The first book, "Nightbringer", surprised me. The political intrigue around the attempted raising of a sleeping being of ancient powers worked quite well for me. I thought that the characters worked well and the interactions were believable. I was quite pleased, actually. But this is the best of the three books contained in this omnibus.
The second book, "Warriors of Ultamar", was more of a straight "blow everything up and move towards a goal" story. There was some small intrigue and several new characters, but they both seemed flat and stale. One group of minor characters, a selfish street gang, never showed any development at all over the story which begged the question why they were included at all. This is not a horrible book, and the alien menace is quite clever, but it isn't something that would bring me back.
The third book, "Dead Sky, Black Sun", was the same sort of linear tale as the second one, but just nasty. On the "Eye of Terror", an outcast planet of horrors, the author unleashes all the disgust of a bad splatter movie. I felt queasy reading parts of it and the plot didn't help distract from the gore. At times, this book was just a protracted bloodbath of nastiness. The characters became even more flat, right down to the recycled dialog from "Star Wars". It ends with a touch of cliffhanger, one that I will never have resolved as I plan to read no more of these works.
The first book is worth reading, wheather you are interested in the game or not. The second is poor, but definitly for the gamers. And avoid the third. And after reading these, I have no intrest in trying out the game.
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