Real-Time Rendering, Third Edition

Real-Time Rendering, Third Edition
by Tomas Akenine-Moller, Eric Haines, Naty Hoffman

Real-Time Rendering, Third Edition
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Book Summary Information

Author: Eric Haines, Naty Hoffman, Tomas Akenine-Moller
Edition: Hardcover
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2008-07-31
ISBN: 1568814240
Number of pages: 1045
Publisher: AK Peters

Summary of Real-Time Rendering, Third Edition

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years.

This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.

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