Monster Manual IV (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)

Monster Manual IV (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
by Gwendolyn F.M. Kestrel

Monster Manual IV (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
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Book Summary Information

Author: Gwendolyn F.M. Kestrel
Brand: Wizards of the Coast
Edition: Hardcover
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2006-07-11
ISBN: 0786939206
Number of pages: 224
Publisher: Wizards of the Coast

Book Reviews of Monster Manual IV (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)

Book Review: Great!... if you like recycled miniature stat blocks
Summary: 2 Stars

I purchased this book thinking I'd get a modest addition to the variety of monsters available to throw at my parties, perhaps spark some ideas.

I was woefully disappointed when I received it. Dozens upon dozens of write-ups of leveled-up and templated creatures (Drow, etc.) from the Monster Manual and elsewhere.

The new (?) creatures included were simply bizarre, and not in the good way. More the "Huh, that's.. strange... I can't ever imagine using that" sort of way.

My suggestion - go to used bookstore, pick it up, peruse it. If you find a group of monsters that you are *already using* (or about to use) fleshed out nicely, go for it. Otherwise... well, up to you.

Summary of Monster Manual IV (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)

Monster Manual IV is the most recent volume in the best-selling Monster Manual line. Sure to be popular with both Dungeonmasters and players, this supplement to the D&D? game provides descriptions for a vast array of new creatures. Each monster is illustrated and utilizies a new statblock format that facilitates faster gameplay. In addition, each monster gets more pages than used in previous supplements to detail sample encounters and pregenerated treasure hordes. Also included are details on how to incorporate creatures in a Forgotten Realms? or Eberron? campaign. This product is tied to 2006's Year of the Dragon theme, which will be the target of marketing from RPGs, novels, and miniatures brands.

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