Introducing ZBrush

Introducing ZBrush
by Eric Keller

Introducing ZBrush
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Book Summary Information

Author: Eric Keller
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2008-05-05
ISBN: 0470262796
Number of pages: 472
Publisher: Sybex
Accessories:

Book Reviews of Introducing ZBrush

Book Review: Excellent book for beginners and good reference material for experts
Summary: 5 Stars

To see the magic that ZBrush can produce, you only need to go to Zbrush Central and check out the amazing sculpture and imagery the talented ZBrush community is creating. If you have dreams of contributing to that magic, your dreams are quickly crushed by the daunting UI ZBrush hurls at you at first glance. It is an interface you will grow to learn and be comfortable in but initially, you quickly find yourself lost and frustrated in the menus and palettes. The help files are comprehensive and good if you are the type to learn from manuals, they will be of great help when you need to find out about a specific feature. The ZClassrooms and other online tutorials are also a good start, and there are excellent DVDs from Gnomon to get you going. But if you are one to learn from books, and want a good one around to turn to remember how to do something, you can't get any better than "Introducing ZBrush". Eric Keller is the perfect host to get you bootstrapped into the world of ZBrush. Whether you want to create 2.5D magic, or use ZBrush for its real power, digital sculpting, the chapters explain how to get what you need done.

Eric presents his material from the perspective of a digital artist and not as a technical babble dump of the applications capabilities. There are a lot of gems and shortcuts in this book that will help you in your pipeline, and it is a very easy and entertaining read. The book is also divided into 2.5D and 3D sections so you can jump to what you need and not have to machete yourself through a lot of unneeded info to get to what you want.

Some great examples to work on are provided both in a step by step fashion in the book and also as movies on the DVD. Overall I found this book a great read, and good reference to have on hand in my library of ZBrush reference material.

Summary of Introducing ZBrush

If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start.

Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair.

  • Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applications
  • Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting
  • Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models

Learn to create lush, beautiful digital art with ZBrush and this detailed guide.


Amazon Exclusive: Eric Keller?s Top 10 Cool Uses for ZBrush


1. Blendshape Facial Targets: Create blendshape facial targets for characters for animation in Maya using ZBrush - it's fast and easy!

2. Tiling Textures: Use ZBrush to create tiling textures for 3D objects.

3. Normal and Displacement Maps: Use ZBrush to create normal and displacement maps - it's superior to Maya's native difference map generator.

4. Texture Maps: Paint texture maps directly on characters and 3D objects.

5. Illustrations: Craft amazing illustrations with ZBrush's 2.5D painting tools.

6. Compositing: Render separate passes of an object from ZBrush with different materials applied for compositing in Photoshop.

7. Sculpting: Add ZApplink to ZBrushes' sculpting power with Photoshop and Painter brushes.

8. Material Capture: Design specialized materials based on objects in photographs with ZBrush's Material Capture tool.

9. Modeling: Build digital models for 3D printing and fabrication.

10. Character Creation: Shape the most amazing characters and creatures possible using ZBrush's revolutionary digital sculpting tools.



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