Head First Java, 2nd Edition

Head First Java, 2nd Edition
by Kathy Sierra, Bert Bates, Bert Bates

Head First Java, 2nd Edition
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Book Summary Information

Author: Bert Bates, Kathy Sierra
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2005-02-16
ISBN: 0596009208
Number of pages: 688
Publisher: O'Reilly Media

Book Reviews of Head First Java, 2nd Edition

Book Review: A good way to teach yourself Java
Summary: 5 Stars

If you are not already familiar with the "Head First" series of books, they are technical books on various subjects that feature an unconventional method of learning. They usually include crossword puzzles, Q&A sessions, fake conversations between different pieces of code, and even cartoons so that the subject matter will stand out in the reader's mind versus the format of a standard textbook. If you like the more conventional approach, you might be advised to stick with the old standard tutorial on Java, "Core Java" by Cornell.

The book starts out talking about the history of Java, the various versions of Java, and what is different about each one. It then goes on to explain the very basics of writing a Java application and then illustrates with the book's first so-called "serious business application" - a Java version of the song "90 bottles of beer". Of course, as is typical in the head-first series, the book codes the application up somewhat incorrectly in its first attempt and asks you to find the problem. The second chapter is an introduction to objects, their value, and how they are implemented in Java. From that point forward, for the next eight chapters or so, you are not seeing content much different from what you would see in any thorough book on the Java programming language - just a difference in presentation.

Starting in chapter 11, the book takes a series of subjects that can get involved and, as a result, often lose the reader, and makes it interesting by building a Music Machine - specifically a BeatBox Drum Machine. By building this application piece by piece the reader learns about exception handling, Java GUIs, Java Swing, and the interaction involved in all three subjects. The final chapters in the book deal with object serialization, networking and threads, data collections and generics, and releasing your code through packages and jar files. When it is applicable the BeatBox Drum Machine is toyed with to expand its capabilities and demonstrate the new concepts, but the author also shows some simpler applications to get the point across too. There hasn't been a really good book on Java distributed computing written in about ten years, and the next chapter goes over the basics of the subject for beginners. It does a good job of explaining the purpose and use of RMI, servlets, Enterprise JavaBeans, and even some Jini at a basic level.

This is a good book for someone who is just starting to learn Java, and is very suitable for self-study. However, although most people really love the head-first series, there are a very few people that just hate this approach. Thus you might want to glance at any book in the head-first series and see if this style of learning appeals to you before purchasing this particular book.

Summary of Head First Java, 2nd Edition

Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study.

The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge.

That's how your brain knows.

And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read.

By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.


It has taken four years, but with Head First Java the introductory Java book category has finally come of age. This is an excellent book, far more capable than any of the scores of Java-for-novices books that have come before it. Kathy Sierra and Bert Bates deserve rich kudos--and big sales--for developing this book's new way of teaching the Java programming language, because any reader with even a little bit of discipline will come away with true understanding of how the language works. Perhaps best of all, this is no protracted "Hello, World" introductory guide. Readers get substantial exposure to object-oriented design and implementation, serialization, neatwork programming, threads, and Remote Method Invocation (RMI).

Key to the authors' teaching style are carefully designed graphics. Rather than explain class inheritance (to cite one example) primarily with text, the authors use a series of tree diagrams that clarify the mechanism far more succinctly. The diagrams are carefully annotated with arrows and notes. Also characteristic of the unique teaching strategy is heavy reliance on exercises, in which the reader is asked to complete partial classes, write whole new code segments and do design work. Though there's little discussion of why the exercises' correct answers are what they are, it's clear that the practice work was carefully designed to reinforce the lesson at hand. If you've waited this long to give Java a try, this book is a great choice. --David Wall

Topics covered: The Java programming language for people with no Java experience, and even people with no programming experience at all. Key concepts read like a list of Java features: Object oriented design, variable type and scope, object properties and methods, inheritance and polymorphism, exceptions, graphical user interfaces (GUIs), network connectivity, Java archives (JAR files), and Remote Method Invocation (RMI).

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