Game Programming with Python, Lua, and Ruby (Game Development)

Game Programming with Python, Lua, and Ruby (Game Development)
by Tom Gutschmidt

Game Programming with Python, Lua, and Ruby (Game Development)
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Book Summary Information

Author: Tom Gutschmidt
Edition: Paperback
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2003-12-01
ISBN: 1592000770
Number of pages: 472
Publisher: Course Technology PTR

Book Reviews of Game Programming with Python, Lua, and Ruby (Game Development)

Book Review: nothing about how to program the game itself
Summary: 3 Stars

Its really a shame that most beginning game programming books use C++ or some obsure languages like unheard of flavors of BASIC and ignore the prevelence and ease of use of modern scripting languages. This book is not for beginning programmers, it just introduces these 3 scripting languages and then throws some game code in the back of the chapter for each.

Summary of Game Programming with Python, Lua, and Ruby (Game Development)

Get ready to dive headfirst into the world of programming! "Game Programming with Python, Lua, and Ruby" offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section?you'll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby?including functions, string handling, data types, commenting, and arrays and strings?are examined. Learn how each language is used in popular game engines and projects, and jumpstart your programming expertise as you develop skills you'll use again and again!

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