Dungeonscape: An Essential Guide to Dungeon Adventuring (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)

Dungeonscape: An Essential Guide to Dungeon Adventuring (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
by Jason Bulmahn, Rich Burlew

Dungeonscape: An Essential Guide to Dungeon Adventuring (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
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Book Summary Information

Author: Jason Bulmahn, Rich Burlew
Edition: Hardcover
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2007-02-13
ISBN: 0786941189
Number of pages: 160
Publisher: Wizards of the Coast

Book Reviews of Dungeonscape: An Essential Guide to Dungeon Adventuring (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)

Book Review: No flavor here.
Summary: 1 Stars

I wanted a list of cool dungeon features--some with rule implications and others just for flavor. The books runs through types of walls. Wall of air, fire, ice, water, acid, magic, bones etc. Then they cover floors: air, fire ice, water, acid, magic, bones. I was hoping for a little more than a run through elements and adjectives commonly found in D&D. I pay for creativity. Given an hour the most inexperienced D&D player could have brainstormed the short list of commonly found dungeon rooms.

The book talks about "Acidborn sharks" that are bred to breath acid like water. It's a find example of the absurd style of this book. It emphasizes bland topics that focus on the rules rather than the story.

I found about 10% of the book useful. Among the useful parts were the equipment lists and dungeonbred sub-type. You can get all this from a short read in the book store.

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