Computers and Thought

Computers and Thought

Computers and Thought
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Book Summary Information

Editor: Edward A. Feigenbaum
Editor: Julian Feldman
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 1995-08-28
ISBN: 0262560925
Number of pages: 550
Publisher: AAAI Press

Book Reviews of Computers and Thought

Book Review: Waiting to Think
Summary: 5 Stars

It looks like Alan Mathison Turing's suggestion stands the test of time: come up with a program that apes a child's mind and then put the computer through school. That may be what it takes to bring COMPUTERS AND THOUGHT together in the first real thinking machine. Proving theorems is good training in problem solving, which we learn along with verbal training, concept formulation, decision making under uncertainty, and social behavior. The first high order artificial intelligence, the logic theorist, finds proofs for theorems but gets into trouble when answers are beyond rote recalling of the table of integrals. We pull in intuition, transformations and tricks beyond elementary calculus, but the computer problem solves according to the way it was designed. So if computers could be designed to learn from routines, they would recognize patterns in proofsearch procedure and then strategize to repeat the patterns in later proofs. At the last page I felt energized from having gotten through such a challenging, excellently organized, and fascinating book. Editors Edward A Feigenbaum and Julian Feldman make a major contribution to information on artificial intelligence. So their book fits in with George Dyson's DARWIN AMONG THE MACHINES, Stan Franklin's ARTIFICIAL MINDS, David Freedman's BRAINMAKERS, John Haugeland's ARTIFICIAL INTELLIGENCE, or Clifford A Pickover's COMPUTERS AND THE IMAGINATION.

Summary of Computers and Thought

Computers and Thought showcases the work of the scientists who not only defined the field of Artificial Intelligence, but who are responsible for having developed it into what it is today. Originally published in 1963, this collection includes twenty classic papers by such pioneers as A. M. Turing and Marvin Minsky who were behind the pivotal advances in artificially simulating human thought processes with computers.Among the now hard-to-find articles are reports of computer programs that play chess and checkers, prove theorems in logic and geometry, solve problems in calculus, balance assembly lines, recognize visual temporal patterns, and communicate in natural language. The reports of simulation of cognitive processes include computer models of human behavior in logic problems, deciding on common stock portfolios, and carrying out social interaction. Models of verbal learning behavior, predictive behavior in two-choice experiments, and concept formation are also included.Articles by : Paul Armer. Carol Chomsky. Geoffrey P. E. Clarkson. Edward A. Feigenbaum. Julian Feldman. H. Gelernter. Bert F. Green, Jr. John T. Gullahorn. Jeanne E. Gullahorn. J. R. Hansen. Carl I. Hovland. Earl B. Hunt. Kenneth Laughery. Robert K. Lindsay. D. W. Loveland. Marvin Minsky. Ulric Neisser. Allen Newell. A. L. Samuel. Oliver G. Selfridge. J. C. Shaw. Herbert A. Simon. James R. Slagle. Fred M. Tonge. A. M. Turing. Leonard Uhr. Charles Vossler. Alice K. Wolf.

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