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Book Reviews of Code: Veronica (Resident Evil #6)Book Review: Series is still fun. Summary: 3 Stars
S. D. Perry, Code: Veronica (Pocket, 2001)
Perry's series of novels based (often loosely) on the Resident Evil games reaches its penultimate volume and rounds in on itself; for the first time in a while, we have a book focusing on Claire and Chris Redfield and getting back to game mechanics and puzzles (though the puzzles are quite glossed-over here, and whether or not you find that a good thing is something only you can decide).
In this episode, Claire's been kidnapped and taken to a small Umbrella-controlled island in the south Pacific, run by a reclusive mad scientist and his even more reclusive sister. As we open, there's been a recent accident on the island, turning most of its inhabitants into shamblers and letting some of the nastier biologically-engineered weapons loose. She manages to escape her prison cell with the help of a sympathetic, though dying, guard and get a message to Chris in Paris, at which point he decides to head down there and find her. While she's waiting, she discovers another prison escapee who's trying to find a way off the island, so despite not liking each other much, they team up and try to figure it out.
The pleasant surprise here (aside from the glossing-over of the puzzles, but your mileage may vary here) was the complexity of Steve Burnside, the male lead in this one. Now, understand that "complexity" is a relative term where these books are concerned; a cardboard character looks three-dimensional when compared to those cut out of paper. But still, it was nice to see the effort made. Other than that, it's your basic Resident Evil-series book, fast-paced, young-adult-oriented beachy reads that you can burn through in about two hours. A guilty pleasure, but no less a pleasure for being such. ***
Book Review: A pretty decent book based off the game Summary: 3 Stars
I liked how this book accurately covered the first part of the story, where Claire and Steve are on the military island being stalked by the insane psychotic Umbrella branch leader, Alfred. It goes into really interesting detailed stories on Alfred that you weren't able to get out of the game, which show just how sick and egotistical he really is. Then after the tyrant attacks and the plane crashes into Antarctica, the book starts feeling rushed and doesn't go into as much detail as the game. Wesker is treated more of a pest in this than an actual threat, and I would have liked to see, hear more from Wesker in this book, since this is one of Wesker's best moments to shine. I would have liked to have read how Wesker felt about his powers, what his feelings towards Alexia and Chris were, but instead we get more of a rushed character who feels a little out of place for those that played the game series, Wesker seems a little more perverted in this book. When Chris meets back up with Claire and they get ready for the final battle, the pacing gets a little better and doesn't feel as rushed, and of course, the Wesker Chris hand fight is pretty detailed in this book. If this book was just paced better, and more details on a few of the characters thoughts, this book would have been as good as the others in the series.
Book Review: Good, but Not the Best of the Books. Summary: 3 Stars
This book disappointed me because of how briefly the Chris Redfield part of the story was handled. The bulk of the game is about Claire, but I had hoped the author would embelish Chris's journey more. It's so brief, it's very forgetable. There is bearly any tension, development, or conflict.SD Perry once again tells the story from the points of view of all the major characters. We learn much more about the Asford twins that the game reveals. But Chris and Wesker were poorly under-developed. Perry probably wrote this story before the PS2 expansion game, "Resident Evil Code: Veronica X." Perhaps if the book could have been based on the V-X game, things would have been better. Don't listen to folks that complain about the "lack of scariness" in the story. These books are made for Res. Evil fans. If you're reading the books, you've probably payed the games. If you've played the games, you know what will happen in the story. I read the books to learn more about the characters, not for the fear. Which is why I was so disappointed with the story's ending. I've written a review for the other 5 Resident Evil books. I recommend all the books for Res. Evil fans. I just feel this book, wasn't the best.
Book Review: "Code" Is Cryptic Summary: 3 Stars
Exotic locales are the springboard in this latest entry of S. D. Perry's 'RE' offering. From a South Atlantic island off the coast of South America to bases at the South Pole on the Antartic continent, exotic realms abound. Add to this a secluded mansion inhabited by reclusive twins and haunted by Bandersnatches, this strange brew conjures an unusual concoction of imagary spanning everthing from 'The Thing' to 'Alice's Adventures In Wonderland and Through the Looking Glass'. traditional elements of gothic novels are prevelant as well. Yet, through all of this, 'Code: Veronica' often remains cryptic as the many parts to this puzzle lose cohesion and the conclusion having the impression of being forced or rushed. At times, the residents of this 'Resident Evil' almost seem unclear how to stay in character. Though there is a bit of a fumble here, S. D. Perry does a respectable job at providing a readable sixth tale for the 'RE' franchise volumes of books.
Book Review: mmm...zombies. Summary: 3 Stars
Don't be confused by the low rating. I liked this book, I really did. It gave you a little bit of insight on how the characters in the game were thinking. It was pretty true to the game, but I wouldn't recommend reading this book, or any in the series, if you have the intention of playing the games at some point. Reading book then playing the game is a no-no. It will ruin the unmatched expeirence of the games. Resident Evil-wise, the book was decent. Book wise, it was just a very long fanfiction put into book format. The writer has a style that reminds me of a teenage fanboy (or girl), but somehow it works for her. Read this if you have nothing better to do in an afternoon. You probably won't want to put it down.
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