Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)

Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)
by Alexandre Santos Lobao, Bruno Pereira Evangelista, José Antonio Leal de Farias

Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)
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Book Summary Information

Author: Alexandre Santos Lobao, Bruno Pereira Evangelista, José Antonio Leal de Farias
Edition: Paperback
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2008-04-28
ISBN: 1590599241
Number of pages: 456
Publisher: Apress

Book Reviews of Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)

Book Review: The Worst Game Design Book I Ever Bought
Summary: 1 Stars

This book is absolutely horrible! I've followed the steps to make the first project in chapter 2 five times in both XNA 2.0 and XNA 3.0, and it won't even compile. I'm no slouch in programming either. In fact, I downloaded the source code from the web site, and even THAT has compile errors!!! Even worse, the book doesn't even tell you what code they want you to put in to the editor and what code they are just sampling for you, meaning you have to decipher that to even stand a chance at a working game. (For example, chapter 2 claims that you would have only entered a single line of code, but if you look at the example code, you would have to type almost a full paragraph). This book claims to be for novices, but if you don't already have XNA experience, STAY AWAY.

Summary of Beginning XNA 2.0 Game Programming: From Novice to Professional (Expert's Voice in Game Programming)

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don?t have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don?t know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don?t get overwhelmed with details you don?t need to know? just learn what you need to start creating your own games right now!

The fast?paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You?ll discover and understand all the key concepts required to create smooth, professional?looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.

What you?ll learn

  • Game Planning and Programming Basics
  • 2-D Graphics, Audio, and Input Basics
  • Creating Your First 2-D Game
  • Improving Your First 2-D Game
  • Basics of Game Networking
  • Rock Rain Live!
  • 3-D Game Programming Basics
  • Rendering Pipeline, Shaders, and Effects
  • Lights, Camera, Transformations!
  • Generating a Terrain
  • Skeletal Animation
  • Creating a Third-Person Shooter Game

Who is this book for?

Anyone approaching XNA programming for the Xbox 360 for the first time

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry-level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from ?novice to professional?. You?ll start your journey by seeing what you need to knowbut without needless theory and filler. You?ll build your skill set by learning how to put together real?world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there?it is your trusted guide through unfamiliar territory!

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